House storage plugin for Morrowind, by senornacho (nacho@iland.net, http://www.geocities.com/senornacho/)

	Hi.

	Now that we've got that out of the way, let me give you a brief summary about this mod.  While I was playing through the game, I would continually pick up a lot of cool items and yearned for a place to store and display them.  Having "procured" a house in Pelagiad by less than desirable means, I now had a place to rest and drop my stuff.  It suited my needs at first, until I realized that what I really wanted was a little armor/weapons lockup to show off my goods.  What it really boils down to is a few rooms with some empty shelves, plenty large enough to store full suits of armor and complete weapon sets.  Also, I was getting tired of travelling back to this backwater town to unload, so I created a Mage Guild Guide, who can teleport you to all the Guilds for a nominal fee (except for Caldara, which is close enough to Balmora to be negligible).

So, in summary:

	1) Extra rooms and shelving space added to Ahnassi's house in Pelagiad

	2) A Guild Mage to teleport you to various cities (don't use her if you feel it's cheating, or if it REALLY bothers you, delete her from the plugin with the Construction Set)


NOTES:
	This plugin should be completely compatible with any other plugins you use, EXCEPT if you have a plugin loaded that already modifies the interior of Ahnassi's house.  You've been warned.  If you decide not to use this plugin any longer, make sure that you take anything you want to keep out of the added rooms before doing so, otherwise you will lose them to the void.

	Also, after disabling this plugin, loading your last save will trigger several errors (specifically about the Guild Guide).  Just click "Yes" through them and continue the game.  Save.  The next time you load, it will load normally.

	Oh.  And because I made a stupid mistake and am too lazy to fix it, I changed one of the torches to be always on (so I could light my new rooms).  So, since this effects all instances of that torch globally, you may or may not notice a few of them lying around lit when they normally wouldn't be.  Sorry.


INSTALLATION:
	Fairly simple.  Extract the contents of this .zip file to your "Data Files" directory (located inside your Morrowind path).  When you start Morrowind, click on "Data Files" (how conveinent) and you should see the house plugin listed.  Double-click on it to activate the plugin.  Click "OK", then click "Play". You should be all set.

	Hope you enjoy the mod.
		-nacho


FUTURE:
	I am thinking about creating a "children" mod, since Bethesda left them out.  It would be nothing special, just extra scenery (ok, maybe a quest or two).


FINAL THOUGHTS:
	By downloading and running this plugin, you dutifully acknowledge the following:

	You have read and understood this readme file.
	You acknowledge that the author of this plugin accepts no responsibility for damage to your game saves, operating system, computer, house, car, whatever.. when using this plugin.
	You must donate one million dollars to the swiss bank account of my choosing (just kidding)


REALLY FINAL THOUGHTS, FINALLY:
	This plugin may be distributed to whatever means necessary (internet, floppy disk, pony express, etc.) AS LONG AS this readme accompanies it and is unaltered.


ENOUGH ALREADY, PLAY THE DAMN GAME!